SS 2025
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#include "bmp.h"
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// Convert image to grayscale
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void grayscale(int height, int width, RGBTRIPLE image[height][width]);
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// Convert image to sepia
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void sepia(int height, int width, RGBTRIPLE image[height][width]);
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// Reflect image horizontally
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void reflect(int height, int width, RGBTRIPLE image[height][width]);
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// Blur image
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void blur(int height, int width, RGBTRIPLE image[height][width]);
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