#include #include #include #include typedef struct person { struct person *parents[2]; char alleles[2]; } person; const int GENERATIONS = 3; const int INDENT_LENGTH = 4; person *create_family(int generations); void print_family(person *p, int generation); void free_family(person *p); char random_allele(); int main(void) { srand(time(0)); person *p = create_family(GENERATIONS); print_family(p, 0); free_family(p); } person *create_family(int generations) { person *p = malloc(sizeof(person)); if (generations > 1) { person *parent0 = create_family(generations - 1); person *parent1 = create_family(generations - 1); p->parents[0] = parent0; p->parents[1] = parent1; if (rand() % 2) { p->alleles[0] = parent0->alleles[rand() % 2]; p->alleles[1] = parent1->alleles[rand() % 2]; } else { p->alleles[1] = parent0->alleles[rand() % 2]; p->alleles[0] = parent1->alleles[rand() % 2]; } } else { p->parents[0] = NULL; p->parents[1] = NULL; p->alleles[0] = random_allele(); p->alleles[1] = random_allele(); } return p; } void free_family(person *p) { if (p == NULL) { return; } free_family(p->parents[0]); free_family(p->parents[1]); free(p); } void print_family(person *p, int generation) { if (p == NULL) { return; } for (int i = 0; i < generation * INDENT_LENGTH; i++) { printf(" "); } if (generation == 0) { printf("Child (Generation %i): blood type %c%c\n", generation, p->alleles[0], p->alleles[1]); } else if (generation == 1) { printf("Parent (Generation %i): blood type %c%c\n", generation, p->alleles[0], p->alleles[1]); } else { for (int i = 0; i < generation - 2; i++) { printf("Great-"); } printf("Grandparent (Generation %i): blood type %c%c\n", generation, p->alleles[0], p->alleles[1]); } print_family(p->parents[0], generation + 1); print_family(p->parents[1], generation + 1); } char random_allele() { int r = rand() % 3; if (r == 0) { return 'A'; } else if (r == 1) { return 'B'; } else { return 'O'; } }