# RPG ## Overview This project is an RPG game built using the [raylib](https://www.raylib.com/) library. The game uses raylib for rendering, input handling, and other graphical features. ## Prerequisites Before building and running the game, ensure you have the following installed on your system: - **raylib**: The game relies on raylib for graphical rendering. You can install it via Homebrew or other package managers. For Homebrew: ```bash brew install raylib ``` - **Make**: A build automation tool to compile the game. - **C Compiler**: Ensure a C compiler like `gcc` or `clang` is installed on your system. ## Configuration Update the `Makefile` to reflect your raylib installation paths. Below is an example configuration: ```Makefile INCLUDE_PATH = -I/opt/homebrew/include LIB_PATH = -L/opt/homebrew/Cellar/raylib/5.0/lib LDFLAGS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit ``` Replace the paths if raylib is installed in a different location on your system. ## Building the Game - **Build the game:** ```bash make ``` ## Running the Game - **Run the game:** ```bash make run ``` ## Troubleshooting - Ensure the paths in the `Makefile` point to the correct raylib installation directories. - If raylib is not installed, install it using your package manager. - For macOS users, ensure `-framework OpenGL`, `-framework Cocoa`, and `-framework IOKit` are included in the `LDFLAGS`. ## License This project is distributed under the MIT License. See the `LICENSE` file for details. ## Contributions Contributions are welcome! Feel free to fork the repository and submit pull requests.