feat: add collisionhandling
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@@ -247,6 +247,10 @@ Projectiles CreateProjectiles(void);
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void UpdateProjectiles(Projectiles *projectiles);
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void RenderProjectiles(Projectiles *projectiles);
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void CheckPlayerEnemyCollisions(Player *player, Enemies *enemies);
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void CheckEnemyEnemyCollisions(Enemies *enemies);
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void CheckProjectileEnemyCollisions(Projectiles *projectiles, Enemies *enemies);
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void InitGame(App *app);
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void UpdateGame(App *app);
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void RenderComponents(App *app);
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