fix: font loading.
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+1
-1
@@ -33,7 +33,7 @@ void ConfigApp(App* app){
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}
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void InitApp(App *app){
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InitFont(&app->font, "assets/pixelFont-7-8x14-sproutLands.fnt");
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InitFont(&app->font, "assets/font.fnt");
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InitLogo(&app->logo);
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InitMenu(&app->menu);
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InitGame(&app->game,&app->window);
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