feat: flower growth over time
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@@ -102,6 +102,7 @@ void UpdateGame(GameState *g, View *currentView, bool *running)
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UpdateCamera2D(&g->camera, &g->player.physics.position, &g->mouse);
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UpdateFloor(&g->floor, &g->camera);
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UpdatePlayer(&g->player);
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UpdateArray(g->flowers, UpdateFlower);
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// UpdateBee(&g->bee1, &g->flowers, &g->hive);
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}
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