feat: add GetDirectionBetweenTwoVectors
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-1
@@ -1,4 +1,5 @@
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#include "appTypes.h"
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#include "engine.h"
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const TextureAsset birdsTextureAssets[BIRDS_TEX_COUNT] = {
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@@ -48,7 +49,7 @@ Birds CreateBirds(void){
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}
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void UpdateBirds(Birds *birds){
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Camera2D *camera = GetCamera();
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Vector2 dir = {camera->target.x - birds->physics.position.x, camera->target.y - birds->physics.position.y};
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Vector2 dir = GetDirectionBetweenTwoVectors(birds->physics.position, camera->target);
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UpdatePhysics(&birds->physics, dir);
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printf("birdsPos: %f, %f", birds->physics.position.x, birds->physics.position.y);
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printf("cameraTarget: %f, %f",camera->target.x, camera->target.y );
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