feat: add pos and rotation saving
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-1
@@ -42,7 +42,8 @@ typedef enum View { LOGO = 0, MENU = 1, GAMEPLAY = 2 } View;
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typedef enum {
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STORAGE_POSITION_GOLD = 0,
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STORAGE_POSITION_POSX = 1,
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STORAGE_POSITION_POSY = 2
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STORAGE_POSITION_POSY = 2,
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STORAGE_POSITION_ROTATION = 3
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} StorageData;
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// STRUCTS//
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