feat: add wake, rose, terrain, pathfinding, gameover, clouds, enemy shooting, variable bird speed refactor: some things

This commit is contained in:
2026-09-19 13:17:46 +02:00
parent c80b4887e9
commit a2ffb45fc5
49 changed files with 3002 additions and 1178 deletions
+14
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#version 330
in vec3 vertexPosition;
in vec2 vertexTexCoord;
in vec4 vertexColor;
out vec2 fragWorldPos;
uniform mat4 mvp;
void main()
{
fragWorldPos = vertexPosition.xy;
gl_Position = mvp * vec4(vertexPosition, 1.0);
}