feat: add wake, rose, terrain, pathfinding, gameover, clouds, enemy shooting, variable bird speed refactor: some things

This commit is contained in:
2026-09-19 13:17:46 +02:00
parent c80b4887e9
commit a2ffb45fc5
49 changed files with 3002 additions and 1178 deletions
+2 -1
View File
@@ -5,6 +5,7 @@ in vec4 vertexColor;
out vec2 fragTexCoord;
out vec4 fragColor;
out vec2 fragWorldPos;
uniform mat4 mvp;
@@ -12,6 +13,6 @@ void main()
{
fragTexCoord = vertexTexCoord;
fragColor = vertexColor;
fragWorldPos = vertexPosition.xy;
gl_Position = mvp * vec4(vertexPosition, 1.0);
}