From ba2c9927285e381e21ffb55ef35bcd9941792490 Mon Sep 17 00:00:00 2001 From: huaqo-games Date: Thu, 6 Nov 2025 11:31:48 +0100 Subject: [PATCH] feat: add rotation vector functions --- src/appGamePlayer.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/appGamePlayer.c b/src/appGamePlayer.c index 4c7a7d7..812726d 100644 --- a/src/appGamePlayer.c +++ b/src/appGamePlayer.c @@ -109,8 +109,7 @@ void UpdatePlayer(Player *player) player->sprite.rotation = player->rotation; - float rad = (player->rotation - 90.0f) * (PI / 180.0f); - Vector2 dir = { cosf(rad), sinf(rad) }; + Vector2 dir = RotationToVector2(player->rotation - 90.0f); UpdatePhysics(&player->physics, dir);