refactor: appTypes.c to app.h

This commit is contained in:
2025-12-12 20:58:53 +01:00
parent 1aa2f7897d
commit c064e80be2
16 changed files with 36 additions and 22 deletions
+4 -3
View File
@@ -1,11 +1,12 @@
#include "appTypes.h"
#include "engine.h"
#include "app.h"
const TextureAsset enemiesTextureAssets[ENEMIES_TEX_COUNT] = {
{"assets/ship_start.png", 16.0f, 16.0f, 90.0f}
};
Enemies CreateEnemies(void){
Enemies CreateEnemies(void){
Enemies enemies = {.count = MAX_ENEMIES};
TextureAsset textureAsset = enemiesTextureAssets[BOAT];
Texture2D texture = LoadTexture(textureAsset.path);