init
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@@ -0,0 +1,32 @@
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CXX = clang++
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EMCC = emcc
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FLAGS = -Wall -std=c++17 $(shell pkg-config --libs --cflags raylib)
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SRC = scripts/main.cpp
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# ARM Build
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ARM_TARGET = bin/game
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arm: $(ARM_TARGET)
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$(ARM_TARGET): $(SRC)
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$(CXX) $(FLAGS) $(SRC) -o $(ARM_TARGET)
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# Web Build
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WEB_TARGET = bin/game.js
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EMFLAGS = -s USE_GLFW=3 -s ASYNCIFY -s TOTAL_MEMORY=67108864 \
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--preload-file assets -DPLATFORM_WEB -gsource-map -s ASSERTIONS=2
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RAYLIB_WEB_PATH = web-includes
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web: $(WEB_TARGET)
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$(WEB_TARGET): $(SRC)
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$(EMCC) -Wall -std=c++17 -I/opt/homebrew/include -L$(RAYLIB_WEB_PATH) \
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-lraylib.web $(SRC) -o $(WEB_TARGET) $(EMFLAGS)
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# Clean
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clean:
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rm -f $(ARM_TARGET) $(WEB_TARGET)
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# Run ARM Build
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run: clean arm
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./$(ARM_TARGET)
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# Serve Web Build
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serve: web
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python3 -m http.server
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