fix: merge conflict

This commit is contained in:
2026-07-05 21:20:59 +02:00
parent 421caaac01
commit cf79bcbfbc
5 changed files with 103 additions and 239 deletions
+1 -4
View File
@@ -108,11 +108,8 @@ typedef struct {
Animation animation;
Physics physics;
float rotation;
<<<<<<< HEAD
Sound soundFlapping;
=======
int health;
>>>>>>> origin/pirate
int gold;
} Player;
@@ -249,7 +246,7 @@ void UpdatePlayer(void);
void RenderPlayer(void);
Enemies CreateEnemies(void);
void UpdateEnemies(Enemies *enemies, Projectiles *projectiles);
void UpdateEnemies(Enemies *enemies);
void RenderEnemies(Enemies *enemies);
Birds CreateBirds(void);
+2 -7
View File
@@ -243,12 +243,7 @@ float Cross2D(Vector2 a, Vector2 b);
Vector2 GetPositionInsideRectangle(Rectangle rec);
Vector2 GetPositionOutsideRectangle(Rectangle rec, int min, int max);
<<<<<<< HEAD
bool SaveStorageValue(const char* fileName, unsigned int position, int value);
int LoadStorageValue(const char* fileName, unsigned int position);
bool SaveStorageValue(const char *fileName, unsigned int position, int value);
int LoadStorageValue(const char *fileName, unsigned int position);
#endif //ENGINE_H
=======
#endif // ENGINE_H
>>>>>>> origin/pirate