font and sound
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@@ -16,10 +16,15 @@ typedef struct {
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const char* path;
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} SoundtrackAsset;
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typedef struct {
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const char* path;
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} SoundAsset;
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typedef struct {
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const TextureAsset *textureAssets;
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const ShaderAsset *shaderAssets;
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const SoundtrackAsset *soundtrackAssets;
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const SoundAsset *soundAssets;
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} Assets;
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#endif // ASSET_H
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