styleguide
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- enums for other assets
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- enums for other assets
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-
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- Player animation for tools and switching
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- Timer Class (init, activate, deactivate, update) for the engine and for player animation with tools 53:50 https://www.youtube.com/watch?v=T4IX36sP_0c&t=1924s
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- Change UI textures
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- Change Map texture and change to non procedural map
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- Gameplay UI
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