#ifndef ENGINE_H #define ENGINE_H #include "animation.h" //#include "array.h" #include "asset.h" #include "camera.h" #include "config.h" #include "gamegui.h" #include "gui.h" #include "input.h" #include "object.h" #include "physics.h" #include "postfx.h" #include "soundtrack.h" #include "sprite.h" #include "vector.h" #include "window.h" #include "font.h" #endif //ENGINE_H