ifeq ($(OS), Windows_NT) COMPILER = gcc RAYLIB_FLAGS = -I path\to\raylib\include -L path\to\raylib\lib -lraylib else COMPILER = clang RAYLIB_FLAGS = $(shell pkg-config --libs --cflags raylib) endif C_FLAGS = -std=c99 -g -Wall -Werror -Wpedantic -Wconversion -Wshadow -Wstrict-prototypes -fsanitize=address,undefined -O0 -I../include SUPPRESSED_FLAGS = -Wno-conversion -Wno-sign-conversion -Wno-unused-variable -Wno-unused-but-set-variable SRC = src/main.c TARGET = bin/game build: $(TARGET) $(TARGET): $(SRC) $(COMPILER) $(C_FLAGS) $(RAYLIB_FLAGS) $(SRC) -o $(TARGET) $(SUPPRESSED_FLAGS) clean: rm -f $(TARGET) run: clean build ./$(TARGET)