#include "raylib.h" #include "Game.h" #ifdef PLATFORM_WEB #include #endif Game game; void UpdateDrawFrame() { game.update(); game.render(); } int main() { InitWindow(1280, 720, "Lazy Bee"); SetTargetFPS(60); game.init(); #ifdef PLATFORM_WEB emscripten_set_main_loop(UpdateDrawFrame, 0, 1); #else while (!WindowShouldClose()) { game.update(); game.render(); } #endif game.close(); return 0; }