COMPILER = clang C_FLAGS = -std=c99 -g -Wall -Werror -Wpedantic -Wconversion -Wshadow -Wstrict-prototypes -fsanitize=address,undefined -O0 RAYLIB_FLAGS = $(shell pkg-config --libs --cflags raylib) SRC = scripts/main.c TARGET = bin/game build: $(TARGET) $(TARGET): $(SRC) $(COMPILER) $(FLAGS) $(RAYLIB_FLAGS) $(SRC) -o $(TARGET) clean: rm -f $(TARGET) run: clean build ./$(TARGET)