CXX = clang EMCC = emcc FLAGS = -std=c99 -g -Wall -Werror -Wpedantic -Wconversion -Wshadow -Wstrict-prototypes -fsanitize=address,undefined -O0 $(shell pkg-config --libs --cflags raylib) SRC = scripts/main.c # ARM Build ARM_TARGET = bin/game arm: $(ARM_TARGET) $(ARM_TARGET): $(SRC) $(CXX) $(FLAGS) $(SRC) -o $(ARM_TARGET) # Web Build WEB_TARGET = bin/game.js EMFLAGS = -s USE_GLFW=3 -s ASYNCIFY -s TOTAL_MEMORY=67108864 \ --preload-file assets -DPLATFORM_WEB -gsource-map -s ASSERTIONS=2 RAYLIB_WEB_PATH = web-includes web: $(WEB_TARGET) $(WEB_TARGET): $(SRC) $(EMCC) -Wall -std=c++17 -I/opt/homebrew/include -L$(RAYLIB_WEB_PATH) \ -lraylib.web $(SRC) -o $(WEB_TARGET) $(EMFLAGS) # Clean clean: rm -f $(ARM_TARGET) $(WEB_TARGET) # Run ARM Build run: clean arm ./$(ARM_TARGET) # Serve Web Build serve: web python3 -m http.server