Files
sinbad/include/appGameAssets.h
T
2025-10-30 22:55:47 +01:00

26 lines
371 B
C

#ifndef APPGAMEASSETS_H
#define APPGAMEASSETS_H
typedef enum
{
POST_FX,
SHADER_COUNT
} ShaderID;
const ShaderAsset shaderAssets[SHADER_COUNT] = {
{"shaders/postfx.fs"}};
typedef enum
{
BEE_AMBIENT,
SOUNDTRACK_COUNT
} SoundtrackID;
const SoundtrackAsset soundtrackAssets[SOUNDTRACK_COUNT] = {
{"assets/sea.mp3"}};
#endif // APPGAMEASSETS_H