Files
sinbad/src/appGameOverlay.c
T
2026-07-05 20:57:17 +02:00

20 lines
592 B
C

#include "app.h"
#include "raylib.h"
#include <limits.h>
void RenderOverlay(Mouse *mouse) {
// Health
Player *player = GetPlayer();
const char *text = TextFormat("Health: %i\n"
"Gold: %i\n",
player->health, player->gold);
DrawText(text, 0, 0, 25, WHITE);
// Mouse
Rectangle mouseRectangle = (Rectangle){0, 0, mouse->cursorTexture.width,
mouse->cursorTexture.height};
DrawTextureRec(mouse->cursorTexture, mouseRectangle, mouse->screenPosition,
WHITE);
}