Files
sinbad/include/collisions.h
T

16 lines
466 B
C

#ifndef COLLISIONS_H
#define COLLISIONS_H
#include "player.h"
#include "enemies.h"
#include "terrain.h"
#include "projectiles.h"
void CheckPlayerCollisions(Player *player, Enemies *enemies);
void CheckEnemyCollisions(Enemies *enemies);
void CheckProjectileCollisions(Projectiles *projectiles, Enemies *enemies,
Player *player);
void CheckTerrainCollisions(Player *player, Enemies *enemies, Terrain *terrain);
#endif // COLLISIONS_H