16 lines
263 B
C
16 lines
263 B
C
#ifndef ENGINE_ANIMATION_H
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#define ENGINE_ANIMATION_H
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typedef struct {
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int state;
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int currentFrame;
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int maxFrame;
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int framesCounter;
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int framesSpeed;
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float animTimer;
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} Animation;
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void UpdateAnimation(Animation *animation, float deltaTime);
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#endif
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