Files
sinbad/src/engineAnimation.c
T

18 lines
402 B
C

#include "engineAnimation.h"
void UpdateAnimation(Animation *animation, float deltaTime) {
animation->animTimer += deltaTime;
float frameTime = 1.0f / animation->framesSpeed;
if (animation->animTimer < frameTime) {
return;
}
animation->animTimer -= frameTime;
animation->currentFrame++;
if (animation->currentFrame >= animation->maxFrame) {
animation->currentFrame = 0;
}
}