Files
sinbad/src/engine/gui.h
T

30 lines
628 B
C

#ifndef GUI_H
#define GUI_H
#define RAYGUI_IMPLEMENTATION
#include "../../include/raygui.h"
typedef struct
{
Rectangle rec;
char *text;
} Button;
void initButton(Button *b, char *text, int buttonWidth, int buttonHeight, int buttonPosX, int buttonPosY)
{
b->rec = (Rectangle){buttonPosX - buttonWidth / 2, buttonPosY - buttonHeight / 2, buttonWidth, buttonHeight};
b->text = text;
}
int isButtonClicked(Button *b)
{
return (CheckCollisionPointRec(GetMousePosition(), b->rec) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON));
}
void renderButton(Button *b)
{
GuiButton(b->rec, b->text);
}
#endif // GUI_H