Files
sinbad/src/engineGui.c
T

24 lines
492 B
C

#define RAYGUI_IMPLEMENTATION
#include "engine.h"
Button initButton(char *text, Vector2 dimensions, Vector2 position)
{
Button b;
b.rec = (Rectangle){position.x - dimensions.x / 2, position.y - dimensions.y / 2, dimensions.x, dimensions.y};
b.text = text;
return b;
}
int isButtonClicked(Button *b)
{
return (CheckCollisionPointRec(GetMousePosition(), b->rec) && IsMouseButtonPressed(MOUSE_LEFT_BUTTON));
}
void renderButton(Button *b)
{
GuiButton(b->rec, b->text);
}