Files
sinbad/external/engine/array.h
T
2025-04-12 20:19:49 +02:00

97 lines
2.2 KiB
C

#ifndef ARRAY_H
#define ARRAY_H
typedef struct {
void** elements;
unsigned int count;
unsigned int capacity;
} Array;
Array* CreateArray(unsigned int initCapacity){
Array* array = malloc(sizeof(Array));
if (!array) return NULL;
array->elements = malloc(sizeof(void* ) * initCapacity);
if (!array->elements) {
free(array);
return NULL;
}
array->count = 0;
array->capacity = initCapacity;
return array;
}
int AddElementToArray(Array* array, void* element){
if(array->count >= array->capacity) {
unsigned int newCapacity = array->capacity * 2;
void** newElements = realloc(array->elements, sizeof(void*) * newCapacity);
if (!newElements) return 0;
array->elements = newElements;
array->capacity = newCapacity;
}
array->elements[array->count++] = element;
return 1;
}
// NORMAL REMOVE
// int RemoveElementFromArray(Array* array, unsigned int index){
// if (index >= array->count) return 0;
// for (unsigned int i = index; i < array->count - 1; i++) {
// array->elements[i] = array->elements[i + 1];
// }
// array->count--;
// return 1;
// }
// SWAP AND POP REMOVE
int RemoveElementFromArray(Array* array, unsigned int index) {
if (index >= array->count) return 0;
array->elements[index] = array->elements[array->count - 1];
array->count--;
return 1;
}
void* GetRandomElementFromArray(Array* array){
if (array == NULL || array->elements == NULL || array->count == 0) {
return NULL;
}
int randomIndex = GetRandomValue(0, (int)array->count-1);
return &array->elements[randomIndex];
}
void UpdateArray(Array* array, void (*updateFunc)(void*))
{
if (!array || !updateFunc) return;
for (unsigned int i = 0; i < array->count; i++) {
updateFunc(array->elements[i]);
}
}
void RenderArray(Array* array, void (*renderFunc)(void*))
{
if (!array || !renderFunc) return;
for (unsigned int i = 0; i < array->count; i++) {
renderFunc(array->elements[i]);
}
}
void FreeArray(Array** array) {
if (!array || !*array) return;
free((*array)->elements);
(*array)->elements = NULL;
free(*array);
*array = NULL;
}
#endif // ARRAY_H