Files
sinbad/scripts/animation.h
T

29 lines
637 B
C

#ifndef ANIMSPRITE_H
#define ANIMSPRITE_H
typedef struct {
int currentFrame;
int maxFrame;
int framesCounter;
int framesSpeed;
float animTimer;
} Animation;
void UpdateAnimation(Animation *animation, float deltaTime) {
animation->animTimer += deltaTime;
float frameTime = 1.0f / animation->framesSpeed;
if (animation->animTimer < frameTime) {
return;
}
animation->animTimer -= frameTime;
animation->currentFrame++;
if (animation->currentFrame >= animation->maxFrame) {
animation->currentFrame = 0;
}
}
#endif // ANIMSPRITE_H