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# RPG
## Overview
This project is an RPG game built using the [raylib](https://www.raylib.com/) library. The game uses raylib for rendering, input handling, and other graphical features.
## Prerequisites
Before building and running the game, ensure you have the following installed on your system:
- **raylib**: The game relies on raylib for graphical rendering. You can install it via Homebrew or other package managers. For Homebrew:
```bash
brew install raylib
```
- **Make**: A build automation tool to compile the game.
- **C Compiler**: Ensure a C compiler like `gcc` or `clang` is installed on your system.
## Configuration
Update the `Makefile` to reflect your raylib installation paths. Below is an example configuration:
```Makefile
INCLUDE_PATH = -I/opt/homebrew/include
LIB_PATH = -L/opt/homebrew/Cellar/raylib/5.0/lib
LDFLAGS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit
```
Replace the paths if raylib is installed in a different location on your system.
## Building the Game
- **Build the game:**
```bash
make
```
## Running the Game
- **Run the game:**
```bash
make run
```
## Troubleshooting
- Ensure the paths in the `Makefile` point to the correct raylib installation directories.
- If raylib is not installed, install it using your package manager.
- For macOS users, ensure `-framework OpenGL`, `-framework Cocoa`, and `-framework IOKit` are included in the `LDFLAGS`.
## License
This project is distributed under the MIT License. See the `LICENSE` file for details.
## Contributions
Contributions are welcome! Feel free to fork the repository and submit pull requests.