changed settings class to display class just naming

This commit is contained in:
huaqo-games
2025-03-19 15:50:45 +01:00
parent ad47a50715
commit 57da59c725
3 changed files with 16 additions and 18 deletions
+10
View File
@@ -0,0 +1,10 @@
#ifndef DISPLAY_H
#define DISPLAY_H
typedef struct {
int width;
int height;
const char* name;
} Display;
#endif // DISPLAY_H
-10
View File
@@ -1,10 +0,0 @@
#ifndef SETTINGS_H
#define SETTINGS_H
typedef struct {
int screenWidth;
int screenHeight;
const char* name;
} Settings;
#endif // SETTINGS_H
+6 -8
View File
@@ -3,7 +3,7 @@
#include <stdio.h>
#include <stdlib.h>
#include "engine/screen.h"
#include "engine/settings.h"
#include "engine/display.h"
#include "engine/applicationstate.h"
#include "game/logo.h"
#include "game/menu.h"
@@ -11,7 +11,7 @@
typedef struct {
State state;
Settings settings;
Display display;
LogoState logo;
GameState game;
MenuState menu;
@@ -23,13 +23,11 @@ int main(void)
app.state.currentScreen = LOGO;
app.state.running = true;
app.state.gameStarted = false;
app.settings = (Settings){
.name = "The Last Hive",
.screenWidth = 1280,
.screenHeight = 720
};
app.display.name = "The Last Hive";
app.display.width = 1280;
app.display.height = 720;
InitWindow(app.settings.screenWidth, app.settings.screenHeight, app.settings.name);
InitWindow(app.display.width, app.display.height, app.display.name);
InitLogo(&app.logo);
InitMenu(&app.menu);