fix: compile commands are ignored and makefile seperates cflags and libs
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@@ -1 +1,2 @@
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bin/
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compile_commands.json
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@@ -21,7 +21,10 @@ C_FLAGS = \
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$(C_FLAG_NO_UNKNOWN_PRAGMAS)
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# INCLUDE FLGAS
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INCLUDE_FLAGS = -Iinclude
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INCLUDE_FLAGS = \
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-Iinclude \
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$(EXTERNAL_FLAGS) \
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$(RAYLIB_CFLAGS)
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# EXTERNAL FLAGS
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EXTERNAL_RAYGUI = -Iexternal/raygui
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@@ -34,11 +37,13 @@ EXTERNAL_FLAGS = \
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ifeq ($(OS), Windows_NT)
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SRC = $(wildcard src\*.c)
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TARGET = bin\win\game.exe
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RAYLIB_FLAGS = -I%RAYLIB% -L%RAYLIB% -lraylib -lopengl32 -lgdi32 -lwinmm
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RAYLIB_CFLAGS = -I%RAYLIB%
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RAYLIB_LIBS = -L%RAYLIB% -lraylib -lopengl32 -lgdi32 -lwinmm
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else
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SRC = $(wildcard src/*.c)
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TARGET = bin/unix/game
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RAYLIB_FLAGS = $(shell pkg-config --libs --cflags raylib) -lm
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RAYLIB_CFLAGS = $(shell pkg-config --cflags raylib)
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RAYLIB_LIBS = $(shell pkg-config --libs raylib) -lm
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endif
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# CREATE BIN DIR
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@@ -46,7 +51,10 @@ $(shell mkdir -p bin/unix bin/win)
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# COMMANDS
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build: $(SRC)
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$(COMPILER) $(SRC) -o $(TARGET) $(C_FLAGS) $(INCLUDE_FLAGS) $(EXTERNAL_FLAGS) $(RAYLIB_FLAGS)
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$(COMPILER) $(SRC) -o $(TARGET) \
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$(C_FLAGS) \
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$(INCLUDE_FLAGS) \
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$(RAYLIB_LIBS)
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clean:
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rm -f $(TARGET)
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