feat: added basic enemies rendering
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@@ -37,6 +37,7 @@ void InitGame(App *app)
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Player* player = GetPlayer();
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CreateCamera(player->physics.position, 10.0f);
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g->birds = CreateBirds();
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g->enemies = CreateEnemies();
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g->islands = CreateIslands();
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g->floor = CreateFloor();
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@@ -78,6 +79,7 @@ void UpdateGame(App *app)
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UpdateFloor(&g->floor);
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UpdatePlayer();
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UpdateBirds(&g->birds);
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UpdateEnemies(&g->enemies);
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UpdateIslands(&g->islands);
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}
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@@ -86,6 +88,7 @@ void RenderComponents(App *app)
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GameState *g = &app->game;
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RenderFloor(&g->floor);
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RenderPlayer();
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RenderEnemies(&g->enemies);
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RenderBirds(&g->birds);
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RenderIslands(&g->islands);
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}
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