fix: remove prints
This commit is contained in:
@@ -70,8 +70,6 @@ void UpdateBirds(Birds *birds){
|
||||
}
|
||||
Vector2 dir = GetDirectionBetweenTwoVectors(birds->physics[i].position, birds->destPos[i]);
|
||||
UpdatePhysics(&birds->physics[i], dir);
|
||||
printf("birdsPos: %f, %f", birds->physics[i].position.x, birds->physics[i].position.y);
|
||||
printf("cameraTarget: %f, %f",camera->target.x, camera->target.y );
|
||||
UpdateSpriteDestRec(&birds->sprite[i], &birds->physics[i].position);
|
||||
float rotation = Vector2ToRotation(dir);
|
||||
UpdateSpriteRotation(&birds->sprite[i], rotation + 45.0f);
|
||||
|
||||
@@ -15,7 +15,6 @@ Rectangle GetCameraRectangle(void)
|
||||
float viewHeight = 0.0f;
|
||||
float viewX = 0.0f;
|
||||
float viewY = 0.0f;
|
||||
printf("\n CameraZoom: %f \n", camera->zoom);
|
||||
if (camera->zoom < 0.5f)
|
||||
{
|
||||
viewWidth = screenWidth;
|
||||
|
||||
Reference in New Issue
Block a user