feat: add switching to settings and back.
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@@ -15,7 +15,7 @@ typedef enum
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const TextureAsset menuTextureAssets[MENU_TEX_COUNT] = {
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{"assets/SproutLandsUI/Spritesheets/Mouse sprites/TriangleMouseicon1.png", 16.0f, 16.0f, 0.0f},
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{"assets/SproutLandsUI/Spritesheets/UIBigPlayButtonHover.png", 96.0f, 32.0f, 0.0f},
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{"assets/SproutLandsUI/Spritesheets/UIBigPlayButtonHover2.png", 288.0f/3, 96.0f/3, 0.0f},
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{"assets/SproutLandsUI/Spritesheets/Settingmenu.png", 128.0f, 144.0f, 0.0f},
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{"assets/Clouds/Clouds1/1.png", 576.0f, 324.0f, 0.0f},
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{"assets/Clouds/Clouds1/2.png", 576.0f, 324.0f, 0.0f},
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