Files
sinbad/include/button.h
T
2025-04-11 22:01:30 +02:00

20 lines
803 B
C

// initButton(&m->startButton, "Start Game", GetScreenWidth() / 10, GetScreenHeight() / 20, GetScreenWidth() / 2, GetScreenHeight() / 2);
// initButton(&m->quitButton, "Quit Game", GetScreenWidth() / 10, GetScreenHeight() / 20, GetScreenWidth() / 2,
// GetScreenHeight() / 2 + (GetScreenHeight() / 20 * 2));
// if (isButtonClicked(&m->startButton)) {
// state->gameStarted = true;
// m->startButton.text = "Continue";
// state->currentScreen = GAMEPLAY;
// }
// if (isButtonClicked(&m->quitButton) || (WindowShouldClose() && !IsKeyPressed(KEY_ESCAPE))) {
// state->running = false;
// }
// if (state->gameStarted){
// if (IsKeyPressed(KEY_ESCAPE)){
// state->currentScreen = GAMEPLAY;
// }
// }
// renderButton(&m->startButton);
// renderButton(&m->quitButton);