21 lines
341 B
C
21 lines
341 B
C
#ifndef ROSE_H
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#define ROSE_H
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#include <raylib.h>
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#include "engineSprite.h"
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#include "player.h"
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#define ROSE_SCREEN_WIDTH_FRACTION 0.2f
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typedef enum { ROSE, ROSE_TEX_COUNT } RoseTextureID;
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typedef struct {
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Sprite sprite;
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} Rose;
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Rose CreateRose(void);
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void UpdateRose(Rose *rose, Player *player);
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void RenderRose(Rose *rose);
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#endif
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