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sinbad/docs/roadmap.md
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2025-03-23 21:14:52 +01:00

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- [x] enums for other assets
- [ ] Player animation for tools and switching
- [ ] Timer Class (init, activate, deactivate, update) for the engine and for player animation with tools 53:50 https://www.youtube.com/watch?v=T4IX36sP_0c&t=1924s
- [ ] Change UI textures
- [ ] Change Map texture and change to non procedural map (Tilemap with tiled and tmx)
- [ ] Gameplay UI
- [ ] Init values should be stored in a seperate file and loaded. When clicking new game game should reload all init values
- [ ] Create layers enum and render layers in their order. removes code order rendering. Group same layer (z) height object in one layer
- [ ] Fix asset include rotation temporary fix with 180